Powerful torpedoes for a gunship which may launched individually. Good DPM performance on her guns and excellent chance at starting fires. She gets the job done in a tough environment which is worth noting, though she is not deserving of any acclaim in this regard. Thus, Cossack is a workhorse, one gunship among many. She's more of a generalist scout or gunship - roles that are replicated by other destroyers at her tier. Cossack doesn't share this same kind of defined specialty. This role is generally lacking among the other tin-cans at tier VII which makes Haida stand out. Moreover, at tier VII Haida has a defined role - she's a lolibote-molester. Cossack contends with being up-tiered more often than her Canadian counterpart and higher tiered matches are far more radar intensive. She is less remarkable than her sister-ship but that's largely owing to the unforgiving environment in which she plays. This is the second Tribal-class destroyer introduced into World of Warships following the release of HMCS Haida earlier this year. Wargaming has set her price tag at 9,600 doubloons. Game play wise, Cossack is very similar to Lightning with an overlap in consumables and commander skill choices. Cossack also has access to the Engine Boost consumable while maintaining improved British acceleration and energy preservation. She is defined by her good concealment values and awkward firing arcs. Cossack is a stealthy British gunship destroyer armed with eight 120mm/45 naval rifles and a single bank of four, high-tier torpedoes.
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